Creating a Game Lobby System in Phoenix with Websockets

With the Phoenix web framework entering the scene, many people are amazed by how well it handles websockets and how easy it is to create a "hello world" chat app. Given that websockets are treated as first-class citizens in Phoenix, I thought it was worth exploring a more challenging problem than the typical chat app. In this post, we’ll look at how to harness the power of Phoenix to create a game lobby system, complete with invitations.

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